![]() ![]() If you can stomach the heavy MMO aspects and that sound appealing to you then I'd probably continue playing it. IMO the benefit of Immortal is that it has a lot of really good boss fights and it keeps getting new content on a regular basis. If you like MMOs, or at least you don't mind MMO progression, and you don't care about competing with other players directly or indirectly and you just want to do PvE stuff, then there's functionally no paywall in Diablo: Immortal and you can get a decent amount of enjoyment out of it. I personally have neither the patience nor the interest to play for a couple of hours grinding every single day to gain 2 Paragon levels and upgrade one or two of my weapon slots and slowly but surely upgrade my Legendary Gems, but I generally don't like MMOs for this exact reason. It's not really a game about grinding to find rare, powerful items, it's a game about slowly grinding minor stat boosts that become major boosts over a long period of time. ![]() Despite looking like an ARPG like the other diablo games, Diablo: Immortal is actually more like an MMOARPG, with all that that entails. That being said, grinding up a ton of levels and gear is also always going to take a ton of time and progress is going to be really slow. If you just want to kill monsters and accumulate loot you'll never hit that wall it's only if you want to be successful in the Arena or be a big player in the Immortals vs Shadows sub-game that the P2W really rears its ugly head. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade ThreadĪFAIK the game will never get to that point in non-competitive aspects.
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